Rust Charts52,970 playing · live

On air · chart position #15,335

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28515 checked 13m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

0on now
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

020040060080010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC7h ago – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 11:23 UTC5d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – 0
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 223 on average
259 / 500
231 / 300
56 / 100
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 56 on average
57 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 36 on average
27 / 200
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 27 on average
16 / 150
From the figures on this page

Quick answers

About the server

Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS online, and how reliable is it?

Right now CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running. Going by the reported uptime, it restarted roughly 5 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS located?

No region is published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS; the region code is fra. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 31.192.109.94:28515.

Which version of Rust does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run?

The build behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run smoothly?

The 48-hour average was 508 server fps; the lowest point was 444. At its fullest it held 5,760 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,563 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS has 0 of its 200 slots filled right now. 0 players was the seven-day average.

How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

In the seven-day player hours table, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is #15,335, inside the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

A new world arrives on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS every few hours. No wipe schedule is kept, and those resets are not wipes.

Rules and world

What are the rules and settings on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The name CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS carries no gather rate. The group limit is 10 players. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs a procedural map of size 2,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Who runs CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

A shared operator is likely for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other tracked servers, all publishing a cybersportrust.ru hostname.

Which Rust Charts lists and filters include CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

These Rust Charts lists include CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers and Rust battlefield servers. On the server list, these filters put it in view: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS mean?

The game's server browser sees these tags from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: gmrust (Game mode): Standard survival rules apply; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $rfra (Region code): fra is the region code recorded for this server; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^i (Battlefield): Fast PvP, helped by kits and raised rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The console is behind F1 in Rust: enter client.connect 31.192.109.94:28515 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://kzvrust.com for its website.

What each one means

Server tags

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp200
Max players The server holds 200 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rfra
Region code fra is the region code recorded for this server.

Gameplay

^e
Minigames Expect minigames here, including arenas, Bedwars and parkour.
^i
Battlefield Fast PvP, helped by kits and raised rates.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.