Rust Charts73,203 playing · live

On air · chart position #440

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 14m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
48/ 200
players now
24% full
35
7-day average
peak 132
#440
rank
top 2%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

48on now · 48h peak 83
AveragePeak
025507510022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:33 UTC17h ago – – – 4
Mon 26 Oct, 04:33 UTC1d ago – – – 6
Sun 25 Oct, 04:33 UTC2d ago – – – 8
Sat 24 Oct, 03:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 1
Fri 23 Oct, 03:33 UTC4d ago – – – 1
Thu 22 Oct, 03:33 UTC5d ago – – – 9
Wed 21 Oct, 03:33 UTC6d ago – – – 4
Tue 20 Oct, 03:33 UTC7d ago – – – 2
Mon 19 Oct, 03:33 UTC8d ago – – – 2
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 219 on average
308 / 500
269 / 300
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 54 on average
67 / 250
UKN.GG - EU Training Grounds - Main 2
EU · groups of 500+ · 13 on average
18 / 250
US Hub 01
EU · groups of 1000+ · 13 on average
1 / 3300
6 / 200
From the figures on this page

Quick answers

Server details

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?

Right now EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is running. About 15 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?

Without a region tag, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets still has a name that points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 64.40.9.37:28010 is its address.

Which version of Rust does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Steam updates your game for you; all you need is the same protocol to join.

Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?

The 48-hour average was 59 server fps; the lowest point was 59. Buildings, deployables and all the rest of the world came to as many as 2,798 entities. Memory use peaked at 1,771 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

On EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, 48 players are in and 200 slots are the ceiling. Averaging 35 players across seven days, it reached 132 at most. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 73 players.

How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?

Player hours over the past week put EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #440, among the top 2% of ranked servers.

Wipes and resets

What is the wipe schedule on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

None of the resets on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is a wipe. It keeps no wipe schedule, and a new world comes every few hours.

How it is set up

What are the rules and settings on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

No gather rate appears in the name EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. 10 players is the maximum for a group. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: PAT Map FPS+.

Tag guide

Who runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A shared operator is likely for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other tracked servers, all publishing a perfect-rust.com hostname.

Which Rust Charts lists and filters include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

These Rust Charts lists include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: EU Rust servers, Modded Rust servers, Rust aim training servers and Rust battlefield servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.

What do the server tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?

These are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Press F1 in Rust to open the console and type client.connect 64.40.9.37:28010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://www.perfect-rust.com/ is where its website sits.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server holds 200 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over so you can train aim and PvP.
^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.