Rust Charts54,200 playing · live

On air · chart position #39

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 11m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 500
262/ 500
players now
52% full
221
7-day average
peak 439
#39
rank
top 0.2%
resets
no wipes
14 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

[EU] Raid Simulator 2.0 (Raidsim)

262on now · 48h peak 439
AveragePeak
020040060080000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
125507510020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:20 UTC11h ago – – – 250
Wed 28 Oct, 11:32 UTC11h ago – – – 275
Wed 28 Oct, 06:08 UTC17h ago – – – 0
Wed 28 Oct, 05:24 UTC18h ago – – – 0
Wed 28 Oct, 05:05 UTC18h ago – – – 17
Wed 28 Oct, 04:00 UTC19h ago – – – 104
Tue 27 Oct, 04:01 UTC1d ago – – – 80
Mon 26 Oct, 04:01 UTC2d ago – – – 83
Sun 25 Oct, 13:32 UTC3d ago – – – 320
Sun 25 Oct, 04:00 UTC3d ago – – – 124
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
182 / 300
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 55 on average
76 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 36 on average
24 / 200
US Hub 01
EU · groups of 1000+ · 14 on average
2 / 3300
UKN.GG - EU Training Grounds - Main 2
EU · groups of 500+ · 13 on average
8 / 250
11 / 200
From the figures on this page

Quick answers

Server details

Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?

You will find [EU] Raid Simulator 2.0 (Raidsim) online at this moment. About 9 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [EU] Raid Simulator 2.0 (Raidsim) located?

Without a region tag, [EU] Raid Simulator 2.0 (Raidsim) still has a name that points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 64.40.9.35:28014 is its address.

Which version of Rust does [EU] Raid Simulator 2.0 (Raidsim) run?

Rust network protocol 2635 and build 168909 on Linux is the version [EU] Raid Simulator 2.0 (Raidsim) runs. Joining needs the same protocol on your game; Steam handles the update.

Does [EU] Raid Simulator 2.0 (Raidsim) run smoothly?

Never under 8, and 93 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 336,865 entities. Memory use peaked at 11,980 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is [EU] Raid Simulator 2.0 (Raidsim)?

On [EU] Raid Simulator 2.0 (Raidsim), 262 players are in and 500 slots are the ceiling. Averaging 221 players across seven days, it reached 439 at most. Over the past 48 hours, 19:00 UTC drew the most, at 418 players on average.

How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?

Player hours over the past week put [EU] Raid Simulator 2.0 (Raidsim) at #39, among the top 0.2% of ranked servers.

Wipe schedule

What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?

Every few hours [EU] Raid Simulator 2.0 (Raidsim) starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.

How it is set up

What are the rules and settings on [EU] Raid Simulator 2.0 (Raidsim)?

The name [EU] Raid Simulator 2.0 (Raidsim) carries no gather rate. 100 players is the maximum for a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [EU] Raid Simulator 2.0 (Raidsim) run?

A procedural map of size 4,096 with seed 1337, generated by the game, is what [EU] Raid Simulator 2.0 (Raidsim) runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: discord.gg/raidsim.

Lists and filters

Which Rust Charts lists and filters include [EU] Raid Simulator 2.0 (Raidsim)?

These Rust Charts lists include [EU] Raid Simulator 2.0 (Raidsim): EU Rust servers, Modded Rust servers and Rust aim training servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?

These are the tags [EU] Raid Simulator 2.0 (Raidsim) makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): The server holds 500 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join [EU] Raid Simulator 2.0 (Raidsim)?

Enter client.connect 64.40.9.35:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://raidsimulator.com for its website.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp500
Max players The server holds 500 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Expect minigames here, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.