Players
[SEA] Facepunch 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 56 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [SEA] Facepunch 2 online, and how reliable is it?
[SEA] Facepunch 2 is up as you read this. About 22 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [SEA] Facepunch 2 located?
The name of [SEA] Facepunch 2 points to Asia, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.235.180.211:28015.
Which version of Rust does [SEA] Facepunch 2 run?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 2 runs. Steam updates your game for you; all you need is the same protocol to join.
Does [SEA] Facepunch 2 run smoothly?
It averaged 160 server fps over the last 48 hours, with a floor of 114. Buildings, deployables and all the rest of the world came to as many as 149,354 entities. Memory use peaked at 5,785 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [SEA] Facepunch 2?
[SEA] Facepunch 2 has 13 of its 250 slots filled right now. Over the last week it averaged 12 players; the high point was 28. 17:00 UTC was the peak of the last 48 hours, with 24 players on average.
How does [SEA] Facepunch 2 rank against other Rust servers?
The top 4% of ranked servers includes [SEA] Facepunch 2, at #870 on player hours for the last week.
Wipe days
What does wipe day look like on [SEA] Facepunch 2?
Its recent wipes peaked at an average of 56 players. 25 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [SEA] Facepunch 2?
Once a month is the whole of it: [SEA] Facepunch 2 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 27 days 18 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on [SEA] Facepunch 2?
You will not find a gather rate in the name [SEA] Facepunch 2. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The Official tab in Rust includes it. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does [SEA] Facepunch 2 run?
[SEA] Facepunch 2 runs a procedural map of size 4,500 with seed 1720588492, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Who runs [SEA] Facepunch 2?
The playrust.com hostname [SEA] Facepunch 2 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [SEA] Facepunch 2?
These Rust Charts lists include [SEA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [SEA] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp250 (Max players): It has 250 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc2 (Custom tag): The owner or a plugin added this tag — that's the set of tags [SEA] Facepunch 2 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [SEA] Facepunch 2?
Enter client.connect 15.235.180.211:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
