Players
[EU] Facepunch 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 398+229 queue | – | running | 61 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [EU] Facepunch 1 online, and how reliable is it?
You will find [EU] Facepunch 1 online at this moment. The uptime it reports puts its last restart about 10 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU] Facepunch 1 located?
Without a region tag, [EU] Facepunch 1 still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 79.137.98.16:28015 is its address.
Which version of Rust does [EU] Facepunch 1 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 1 runs. Steam updates your game for you; all you need is the same protocol to join.
Does [EU] Facepunch 1 run smoothly?
The 48-hour average was 113 server fps; the lowest point was 63. At its fullest it held 343,886 entities: buildings, deployables and the rest of the world. At most it took 11,992 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [EU] Facepunch 1?
Right now 120 players are on [EU] Facepunch 1, out of 400 slots. Seven-day figures: 160 players on average and 381 at the peak. 19:00 UTC was the peak of the last 48 hours, with 294 players on average.
How does [EU] Facepunch 1 rank against other Rust servers?
In the seven-day player hours table, [EU] Facepunch 1 is #78, inside the top 0.4% of all ranked servers.
Wipes and resets
What does wipe day look like on [EU] Facepunch 1?
At their busiest, its recent wipes averaged 398 players. 23 hours into the latest wipe the crowd peaked, and the queue held 229 more.
What is the wipe schedule on [EU] Facepunch 1?
The force wipe is the only wipe on [EU] Facepunch 1, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 6 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on [EU] Facepunch 1?
You will not find a gather rate in the name [EU] Facepunch 1. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in Rust. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 1 run?
The map on [EU] Facepunch 1 is procedural, size 4,500, seed 1350212567, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Who runs [EU] Facepunch 1?
The playrust.com hostname [EU] Facepunch 1 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch 1?
The Rust Charts lists that carry [EU] Facepunch 1 are: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 1 mean?
The game's server browser sees these tags from [EU] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU] Facepunch 1?
Enter client.connect 79.137.98.16:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
