Players
[EU] Facepunch Staging
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:27 UTC20d ago | 23 | – | running | 5 |
| Thu 24 Sep, 11:45 UTC34d ago | 54 | halved by day 8 | 13.8 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Facepunch Staging online, and how reliable is it?
Right now [EU] Facepunch Staging is running. Going by the reported uptime, it restarted roughly 11 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch Staging located?
Without a region tag, [EU] Facepunch Staging still has a name that points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 79.137.98.9:28015 is its address.
Which version of Rust does [EU] Facepunch Staging run?
Rust network protocol 2635 and build 169488 on Windows is the version [EU] Facepunch Staging runs. Joining needs the same protocol on your game; Steam handles the update.
Does [EU] Facepunch Staging run smoothly?
Never under 178, and 191 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 115,000 entities. At most it took 4,138 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [EU] Facepunch Staging?
[EU] Facepunch Staging has 9 of its 350 slots filled right now. Seven-day figures: 4 players on average and 12 at the peak. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 9 players.
How does [EU] Facepunch Staging rank against other Rust servers?
In the seven-day player hours table, [EU] Facepunch Staging is #1,489, inside the top 7% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Facepunch Staging?
Its recent wipes peaked at an average of 38 players. 11 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 8 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on [EU] Facepunch Staging?
The force wipe is the only wipe on [EU] Facepunch Staging, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 34 days 10 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on [EU] Facepunch Staging?
You will not find a gather rate in the name [EU] Facepunch Staging. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Rust's Official tab lists it in-game. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch Staging run?
A procedural map of size 4,300 with seed 1641015675, generated by the game, is what [EU] Facepunch Staging runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Who runs [EU] Facepunch Staging?
The playrust.com hostname [EU] Facepunch Staging uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch Staging?
These Rust Charts lists include [EU] Facepunch Staging: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch Staging mean?
The game's server browser sees these tags from [EU] Facepunch Staging: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169488 (Build): The game build is 169488; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): The owner or a plugin added this tag. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join [EU] Facepunch Staging?
Press F1 in Rust to open the console and type client.connect 79.137.98.9:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
