Players
[EU East] Facepunch 4
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 347+248 queue | – | running | 27 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU East] Facepunch 4 online, and how reliable is it?
You will find [EU East] Facepunch 4 online at this moment. About 9 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU East] Facepunch 4 located?
No region tag is published by [EU East] Facepunch 4, but its name points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 57.128.211.29:28015.
Which version of Rust does [EU East] Facepunch 4 run?
The build behind [EU East] Facepunch 4 is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [EU East] Facepunch 4 run smoothly?
Never under 52, and 114 server fps on average, is how the last 48 hours went. At its fullest it held 373,597 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 12,498 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [EU East] Facepunch 4?
On [EU East] Facepunch 4, 83 players are in and 350 slots are the ceiling. Averaging 175 players across seven days, it reached 343 at most. 15:00 UTC was the peak of the last 48 hours, with 200 players on average.
How does [EU East] Facepunch 4 rank against other Rust servers?
In the seven-day player hours table, [EU East] Facepunch 4 is #71, inside the top 0.3% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU East] Facepunch 4?
Its recent wipes peaked at an average of 347 players. 248 waited in the queue as the latest wipe peaked, 2 hours after it began.
What is the wipe schedule on [EU East] Facepunch 4?
A single monthly wipe, the force wipe, is all [EU East] Facepunch 4 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 5 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [EU East] Facepunch 4?
No gather rate appears in the name [EU East] Facepunch 4. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. You will find it in the Official tab in Rust. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does [EU East] Facepunch 4 run?
[EU East] Facepunch 4 runs a procedural map of size 4,500 with seed 1090998289, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Who runs [EU East] Facepunch 4?
The playrust.com hostname [EU East] Facepunch 4 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU East] Facepunch 4?
These Rust Charts lists include [EU East] Facepunch 4: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
What do the server tags on [EU East] Facepunch 4 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^t (Tutorial on): Beginners can take Facepunch's tutorial on this server; sc2 (Custom tag): The owner or a plugin added this tag — that's the set of tags [EU East] Facepunch 4 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [EU East] Facepunch 4?
Enter client.connect 57.128.211.29:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
