On air · chart position #8,219
Charlie (no decay)
Online 99.76.200.68:28015 checked 13m ago
Players
Charlie (no decay)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Charlie (no decay) online, and how reliable is it?
You will find Charlie (no decay) online at this moment. Going by the reported uptime, it restarted roughly 3 days 3 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Charlie (no decay) located?
From Charlie (no decay), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 99.76.200.68:28015.
Which version of Rust does Charlie (no decay) run?
The build behind Charlie (no decay) is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does Charlie (no decay) run smoothly?
Never under 66, and 84 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 115,716 entities. Its memory climbed as high as 4,245 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Charlie (no decay)?
On Charlie (no decay), 0 players are in and 8 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does Charlie (no decay) rank against other Rust servers?
The top 37% of ranked servers includes Charlie (no decay), at #8,219 on player hours for the last week.
Wipe schedule
What does wipe day look like on Charlie (no decay)?
At their busiest, its recent wipes averaged 2 players. 16 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Charlie (no decay)?
A single monthly wipe, the force wipe, is all Charlie (no decay) runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 24 days is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on Charlie (no decay)?
No gather rate appears in the name Charlie (no decay). 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Charlie (no decay) run?
A procedural map of size 4,500 with seed 12345678, generated by the game, is what Charlie (no decay) runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Charlie (no decay)?
These Rust Charts lists include Charlie (no decay): Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Charlie (no decay) mean?
The game's server browser sees these tags from Charlie (no decay): gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Charlie (no decay)?
The console is behind F1 in Rust: enter client.connect 99.76.200.68:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.