Rust Charts40,217 playing · live

Off air · chart position #14,071

Local Build

Offline 94.41.191.71:28015 checked 26d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,071
rank
top 60%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
9 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
60 / 999
175 / 999
61 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
21 / 100
From the figures on this page

Quick answers

Host and version

Is Local Build online, and how reliable is it?

You will not get on Local Build just now: it is offline, last seen 26 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.

Where is Local Build located?

There's no region listed for Local Build. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.41.191.71:28015.

Which version of Rust does Local Build run?

The build behind Local Build is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Local Build?

Last seen 26 days 10 hours ago, Local Build is currently offline.

How does Local Build rank against other Rust servers?

In the seven-day player hours table, Local Build is #14,071, inside the top 60% of all ranked servers.

Wipes and resets

What is the wipe schedule on Local Build?

Too few wipes on record for Local Build to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 1 hours.

Rules and world

What are the rules and settings on Local Build?

No gather rate appears in the name Local Build. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.

Which map does Local Build run?

Generated by the game, the map on Local Build is procedural.

Tags explained

Which Rust Charts lists and filters include Local Build?

These Rust Charts lists include Local Build: Rust build servers and Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Build mean?

These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Local Build?

Press F1 in Rust to open the console and type client.connect 94.41.191.71:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.