Off air · chart position #14,071
Local Build
Offline 94.41.191.71:28015 checked 26d ago
Players
Local Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Build online, and how reliable is it?
You will not get on Local Build just now: it is offline, last seen 26 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.
Where is Local Build located?
There's no region listed for Local Build. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.41.191.71:28015.
Which version of Rust does Local Build run?
The build behind Local Build is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local Build?
Last seen 26 days 10 hours ago, Local Build is currently offline.
How does Local Build rank against other Rust servers?
In the seven-day player hours table, Local Build is #14,071, inside the top 60% of all ranked servers.
Wipes and resets
What is the wipe schedule on Local Build?
Too few wipes on record for Local Build to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 1 hours.
Rules and world
What are the rules and settings on Local Build?
No gather rate appears in the name Local Build. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does Local Build run?
Generated by the game, the map on Local Build is procedural.
Tags explained
Which Rust Charts lists and filters include Local Build?
These Rust Charts lists include Local Build: Rust build servers and Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Build?
Press F1 in Rust to open the console and type client.connect 94.41.191.71:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.