Players
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC7h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC15d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW28d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC37d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online, and how reliable is it?
You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online at this moment. About 5 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked located?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.248.134.200:28014.
Which version of Rust does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?
Rust network protocol 2636 and build 169668 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run smoothly?
Never under 20, and 29 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,000 entities. At most it took 2,651 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked has 0 of its 25 slots filled right now. Over the last week it averaged 2 players; the high point was 12. Over the past 48 hours, 20:00 UTC drew the most, at 9 players on average.
How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked rank against other Rust servers?
On player hours for the past week, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #2,405: top 11% overall and #927 in Europe.
Wipes and resets
What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
At their busiest, its recent wipes averaged 25 players. 8 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
No next wipe can be predicted for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 7 hours.
How it is set up
What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
You will not find a gather rate in the name Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. 8 players is the group limit, the default for the game. build & creative is the game mode, no gathering, just sandbox building. In the server browser it is under Community, being a community server. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?
A procedural map of size 4,000 with seed 201026, generated by the game, is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Who runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
One operator most likely runs these: Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track all publish a raichu.tv hostname.
Which Rust Charts lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
These Rust Charts lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers, Rust build servers, Rust creative servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?
These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp25 (Max players): It has 25 slots; ts8 (Group limit): 8 per team, as the game ships it; v2636 (Protocol): Protocol 2636: join only if your game matches that version; cs169668 (Build): Build 169668 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^k (Build server): Base design and practice are what this server offers; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The console is behind F1 in Rust: enter client.connect 185.248.134.200:28014 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rustality.
