Rust Charts102,609 playing · live

On air · chart position #2,405

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 14m ago

vanilla
Launch Rust and join Website
48 hours · an hour a bar · full height is 25
0/ 25
players now
0% full
2
7-day average
peak 12
#2,405
rank
top 11% · #927 in EU
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

0on now · 48h peak 12
AveragePeakWipe
0510152020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
25
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:01 UTC7h ago – – running 0
Mon 19 Oct, 08:58 UTC10d ago 7 – – 3
Wed 14 Oct, 19:21 UTC15d ago 11 held half 4.6 days 1
Thu 1 Oct, 17:17 UTC FW28d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC28d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC35d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC37d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC42d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
157 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
30 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
35 / 150
ShockRust | Build Обновление
EU · no group limit · 8 on average
5 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
11 / 50
From the figures on this page

Quick answers

Host and version

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online, and how reliable is it?

You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online at this moment. About 5 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked located?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.248.134.200:28014.

Which version of Rust does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

Rust network protocol 2636 and build 169668 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run smoothly?

Never under 20, and 29 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,000 entities. At most it took 2,651 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked has 0 of its 25 slots filled right now. Over the last week it averaged 2 players; the high point was 12. Over the past 48 hours, 20:00 UTC drew the most, at 9 players on average.

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked rank against other Rust servers?

On player hours for the past week, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #2,405: top 11% overall and #927 in Europe.

Wipes and resets

What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

At their busiest, its recent wipes averaged 25 players. 8 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

No next wipe can be predicted for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 7 hours.

How it is set up

What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

You will not find a gather rate in the name Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. 8 players is the group limit, the default for the game. build & creative is the game mode, no gathering, just sandbox building. In the server browser it is under Community, being a community server. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

A procedural map of size 4,000 with seed 201026, generated by the game, is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Who runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

One operator most likely runs these: Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track all publish a raichu.tv hostname.

Which Rust Charts lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

These Rust Charts lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers, Rust build servers, Rust creative servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp25 (Max players): It has 25 slots; ts8 (Group limit): 8 per team, as the game ships it; v2636 (Protocol): Protocol 2636: join only if your game matches that version; cs169668 (Build): Build 169668 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^k (Build server): Base design and practice are what this server offers; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The console is behind F1 in Rust: enter client.connect 185.248.134.200:28014 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rustality.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169668,sc1,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp25
Max players It has 25 slots.
ts8
Group limit 8 per team, as the game ships it.
v2636
Protocol Protocol 2636: join only if your game matches that version.
cs169668
Build Build 169668 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^c
Creative Build whatever you want: this is creative, with no gathering.
^k
Build server Base design and practice are what this server offers.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.