On air · chart position #956
【南瓜】Build-Test
Online EA 45.125.45.246:28015 checked 14m ago
Players
【南瓜】Build-Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:55 UTC6d ago | 24 | – | running | 1 |
| Mon 19 Oct, 01:15 UTC9d ago | 25 | held half | 3.9 days | 4 |
| Tue 13 Oct, 20:03 UTC15d ago | 23 | held half | 5.2 days | 0 |
| Mon 12 Oct, 09:06 UTC16d ago | 25 | – | 1.5 days | 15 |
| Sun 11 Oct, 17:55 UTC17d ago | 25 | – | 0.6 days | 2 |
| Thu 8 Oct, 13:33 UTC20d ago | 32 | held half | 3.2 days | 0 |
| Tue 6 Oct, 10:36 UTC22d ago | 24 | held half | 2.1 days | 12 |
| Fri 2 Oct, 04:30 UTC26d ago | 25 | held half | 4.3 days | 0 |
| Sun 27 Sep, 00:04 UTC32d ago | 31 | held half | 5.2 days | 5 |
| Wed 23 Sep, 21:05 UTC35d ago | 24 | held half | 3.1 days | 3 |
| Mon 21 Sep, 22:30 UTC37d ago | 33 | – | 1.9 days | 0 |
| Mon 21 Sep, 12:18 UTC37d ago | 30 | – | 0.4 days | 24 |
| Thu 17 Sep, 23:45 UTC41d ago | 27 | held half | 3.5 days | 3 |
| Sun 13 Sep, 16:19 UTC45d ago | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 【南瓜】Build-Test online, and how reliable is it?
【南瓜】Build-Test is up as you read this. The uptime it reports puts its last restart about 5 days 20 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is 【南瓜】Build-Test located?
【南瓜】Build-Test gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 45.125.45.246:28015 is its address.
Which version of Rust does 【南瓜】Build-Test run?
Rust network protocol 2635 and build 168909 on Windows is what 【南瓜】Build-Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 【南瓜】Build-Test run smoothly?
The 48-hour average was 99 server fps; the lowest point was 49. Buildings, deployables and all the rest of the world came to as many as 146,918 entities. Memory use peaked at 6,217 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is 【南瓜】Build-Test?
【南瓜】Build-Test has 6 of its 101 slots filled right now. Averaging 10 players across seven days, it reached 28 at most. 13:00 UTC was the peak of the last 48 hours, with 25 players on average.
How does 【南瓜】Build-Test rank against other Rust servers?
On player hours for the past week, 【南瓜】Build-Test is #956: top 4% overall and #88 in Asia.
Wipes and resets
What does wipe day look like on 【南瓜】Build-Test?
At their busiest, its recent wipes averaged 24 players. The crowd on the latest wipe hit its peak 15 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on 【南瓜】Build-Test?
No next wipe can be predicted for 【南瓜】Build-Test: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 5 days 23 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on 【南瓜】Build-Test?
You will not find a gather rate in the name 【南瓜】Build-Test. Up to 8 players per group, as the game sets by default. You play build & creative, no gathering, just sandbox building. Community is where it appears in the server browser; it is a community server. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does 【南瓜】Build-Test run?
The map on 【南瓜】Build-Test is procedural, size 4,000, seed 1361858059, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include 【南瓜】Build-Test?
The Rust Charts lists that carry 【南瓜】Build-Test are: Rust build servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 【南瓜】Build-Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): It has 101 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^k (Build server): Come here to build and test base designs; ^o (Oxide): The plugin framework is Oxide, also known as uMod; EA (East Asia): The server browser files this one under East Asia — that's the set of tags 【南瓜】Build-Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 【南瓜】Build-Test?
The console is behind F1 in Rust: enter client.connect 45.125.45.246:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.