Off air · chart position #13,768
Local Build
Offline 94.41.165.102:28015 checked 23d ago
Players
Local Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Build online, and how reliable is it?
You will not get on Local Build just now: it is offline, last seen 23 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is Local Build located?
There's no region listed for Local Build. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.41.165.102:28015 is its address.
Which version of Rust does Local Build run?
Rust network protocol 2634 and build 166652 on Linux is the version Local Build runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Local Build?
Local Build shows as offline now, with its last appearance 23 days 19 hours ago.
How does Local Build rank against other Rust servers?
In the seven-day player hours table, Local Build is #13,768, inside the top 61% of all ranked servers.
Wipes and resets
What is the wipe schedule on Local Build?
Local Build's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 4 hours.
Rules and world
What are the rules and settings on Local Build?
No gather rate appears in the name Local Build. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does Local Build run?
Generated by the game, the map on Local Build is procedural.
Tag guide
Which Rust Charts lists and filters include Local Build?
The Rust Charts lists that carry Local Build are: Rust build servers and Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local Build?
Press F1 in Rust to open the console and type client.connect 94.41.165.102:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.