Off air · chart position #16,036
Local Build
Offline 94.41.162.22:28015 checked 26d ago
Players
Local Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Build online, and how reliable is it?
Right now Local Build is not running; the last sighting was 26 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is Local Build located?
No region is published by Local Build. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 94.41.162.22:28015.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Build?
Last seen 26 days 1 hours ago, Local Build is currently offline.
How does Local Build rank against other Rust servers?
The top 69% of ranked servers includes Local Build, at #16,036 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Local Build?
Local Build's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 20 hours.
Rules and world
What are the rules and settings on Local Build?
The name Local Build carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local Build run?
A procedural map, generated by the game, is what Local Build runs.
Tag guide
Which Rust Charts lists and filters include Local Build?
The Rust Charts lists that carry Local Build are: Rust build servers and Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Local Build?
Press F1 in Rust to open the console and type client.connect 94.41.162.22:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.