Off air · chart position #13,799
Local Build
Offline 94.41.161.87:28015 checked 24d ago
Players
Local Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Build online, and how reliable is it?
Local Build is down at the moment, having last been seen 24 days 6 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is Local Build located?
No region is published by Local Build. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.41.161.87:28015 is its address.
Which version of Rust does Local Build run?
The build behind Local Build is Rust network protocol 2634 and build 166652, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Build?
Local Build shows as offline now, with its last appearance 24 days 6 hours ago.
How does Local Build rank against other Rust servers?
Player hours over the past week put Local Build at #13,799, among the top 61% of ranked servers.
Wipes and resets
What is the wipe schedule on Local Build?
Too few wipes on record for Local Build to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 9 hours.
Settings and map
What are the rules and settings on Local Build?
You will not find a gather rate in the name Local Build. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Local Build run?
Generated by the game, the map on Local Build is procedural.
Tags explained
Which Rust Charts lists and filters include Local Build?
The Rust Charts lists that carry Local Build are: Rust build servers and Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
The game's server browser sees these tags from Local Build: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Build?
Enter client.connect 94.41.161.87:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.