Off air · chart position #14,109
Local Build
Offline 94.41.131.16:28015 checked 27d ago
Players
Local Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Build online, and how reliable is it?
Local Build is down at the moment, having last been seen 27 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is Local Build located?
There's no region listed for Local Build. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.41.131.16:28015 is its address.
Which version of Rust does Local Build run?
The build behind Local Build is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local Build?
Last seen 27 days 23 hours ago, Local Build is currently offline.
How does Local Build rank against other Rust servers?
In the seven-day player hours table, Local Build is #14,109, inside the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on Local Build?
Local Build's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 29 days 14 hours.
How it is set up
What are the rules and settings on Local Build?
You will not find a gather rate in the name Local Build. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local Build run?
The map on Local Build is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Local Build?
These Rust Charts lists include Local Build: Rust build servers and Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Local Build?
Press F1 in Rust to open the console and type client.connect 94.41.131.16:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.