Off air · chart position #13,792
LOCAL - Staging Livestock Test
Offline 92.209.144.131:28015 checked 22d ago
Players
LOCAL - Staging Livestock Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:06 UTC27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 18:26 UTC28d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LOCAL - Staging Livestock Test online, and how reliable is it?
Right now LOCAL - Staging Livestock Test is not running; the last sighting was 22 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 30 September 2026.
Where is LOCAL - Staging Livestock Test located?
There's no region listed for LOCAL - Staging Livestock Test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 92.209.144.131:28015.
Which version of Rust does LOCAL - Staging Livestock Test run?
Rust network protocol 2634 and build 166925 on Windows is the version LOCAL - Staging Livestock Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is LOCAL - Staging Livestock Test?
Last seen 22 days 17 hours ago, LOCAL - Staging Livestock Test is currently offline.
How does LOCAL - Staging Livestock Test rank against other Rust servers?
Player hours over the past week put LOCAL - Staging Livestock Test at #13,792, among the top 62% of ranked servers.
Wipes and resets
What does wipe day look like on LOCAL - Staging Livestock Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on LOCAL - Staging Livestock Test?
The record of LOCAL - Staging Livestock Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 23 hours.
Settings and map
What are the rules and settings on LOCAL - Staging Livestock Test?
You will not find a gather rate in the name LOCAL - Staging Livestock Test. Up to 8 players per group, as the game sets by default. build & creative is the game mode, no gathering, just sandbox building. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does LOCAL - Staging Livestock Test run?
A procedural map, generated by the game, is what LOCAL - Staging Livestock Test runs.
Tag guide
Which Rust Charts lists and filters include LOCAL - Staging Livestock Test?
The Rust Charts lists that carry LOCAL - Staging Livestock Test are: Rust build servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.
What do the server tags on LOCAL - Staging Livestock Test mean?
These are the tags LOCAL - Staging Livestock Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166925 (Build): The game build is 166925; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^k (Build server): Come here to build and test base designs. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join LOCAL - Staging Livestock Test?
Press F1 in Rust to open the console and type client.connect 92.209.144.131:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.