Rust Charts38,053 playing · live

Off air · chart position #13,159

COPILOT

Offline 91.227.189.214:28015 checked 8d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,159
rank
top 59%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

COPILOT

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct18 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:51 UTC8d ago 1 – running 0
Mon 12 Oct, 17:43 UTC17d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
15 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
30 / 999
79 / 999
49 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
1 / 100
From the figures on this page

Quick answers

Server details

Is COPILOT online, and how reliable is it?

You will not get on COPILOT just now: it is offline, last seen 8 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 3 October 2026.

Where is COPILOT located?

From COPILOT, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 91.227.189.214:28015.

Which version of Rust does COPILOT run?

Rust network protocol 2634 and build 167781 on Windows is what COPILOT runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is COPILOT?

COPILOT shows as offline now, with its last appearance 8 days 14 hours ago.

How does COPILOT rank against other Rust servers?

Player hours over the past week put COPILOT at #13,159, among the top 59% of ranked servers.

Wipe days

What does wipe day look like on COPILOT?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on COPILOT?

COPILOT's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 8 days 18 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on COPILOT?

No gather rate appears in the name COPILOT. The default group size of 8 players applies here. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does COPILOT run?

Generated by the game, the map on COPILOT is procedural.

Tags explained

Which Rust Charts lists and filters include COPILOT?

These Rust Charts lists include COPILOT: Rust build servers. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on COPILOT mean?

These are the tags COPILOT makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^k (Build server): Come here to build and test base designs. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join COPILOT?

Enter client.connect 91.227.189.214:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^k,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^k
Build server Come here to build and test base designs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.