Players
Pop_Rust_Classic
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Pop_Rust_Classic online, and how reliable is it?
You will find Pop_Rust_Classic online at this moment. The uptime it reports puts its last restart about 39 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Pop_Rust_Classic located?
From Pop_Rust_Classic, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 87.224.251.94:39998 is its address.
Which version of Rust does Pop_Rust_Classic run?
Rust network protocol 2635 and build 168909 on Windows is the version Pop_Rust_Classic runs. Joining needs the same protocol on your game; Steam handles the update.
Does Pop_Rust_Classic run smoothly?
Never under 28, and 40 server fps on average, is how the last 48 hours went. At its fullest it held 122,507 entities: buildings, deployables and the rest of the world. At most it took 4,360 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Pop_Rust_Classic?
On Pop_Rust_Classic, 4 players are in and 200 slots are the ceiling. Seven-day figures: 0 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 4 players.
How does Pop_Rust_Classic rank against other Rust servers?
In the seven-day player hours table, Pop_Rust_Classic is #4,147, inside the top 19% of all ranked servers.
Wipe days
What does wipe day look like on Pop_Rust_Classic?
The busiest point of its recent wipes averaged 7 players. 23 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Pop_Rust_Classic?
The force wipe is the only wipe on Pop_Rust_Classic, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 18 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Pop_Rust_Classic?
The name Pop_Rust_Classic carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does Pop_Rust_Classic run?
A procedural map of size 4,500 with seed 1189436084, generated by the game, is what Pop_Rust_Classic runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Pop_Rust_Classic?
These Rust Charts lists include Pop_Rust_Classic: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pop_Rust_Classic mean?
gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): It has 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): This server uses Oxide (uMod) for plugins — that's the set of tags Pop_Rust_Classic publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Pop_Rust_Classic?
Press F1 in Rust to open the console and type client.connect 87.224.251.94:39998. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://t.me/rust_pve.
