On air · chart position #8,282
SoftNet
Online EU 85.49.251.3:28015 checked 15m ago
Players
SoftNet
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SoftNet online, and how reliable is it?
SoftNet is up as you read this. Going by the reported uptime, it restarted roughly 2 days 14 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 7 October 2026.
Where is SoftNet located?
With its EU tag, SoftNet puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 85.49.251.3:28015 is its address.
Which version of Rust does SoftNet run?
The build behind SoftNet is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does SoftNet run smoothly?
It averaged 65 server fps over the last 48 hours, with a floor of 23. At its fullest it held 114,630 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,962 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is SoftNet?
SoftNet has 0 of its 100 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. 00:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does SoftNet rank against other Rust servers?
On player hours for the past week, SoftNet is #8,282: top 37% overall and #2,123 in Europe.
Wipe schedule
What is the wipe schedule on SoftNet?
The next wipe on SoftNet is an estimate based on the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 26 days 9 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on SoftNet?
No gather rate appears in the name SoftNet. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does SoftNet run?
A procedural map of size 4,500 with seed 367222608, generated by the game, is what SoftNet runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Who runs SoftNet?
One operator most likely runs these: SoftNet and 1 other server we track all publish a sftn.eu hostname.
Which Rust Charts lists and filters include SoftNet?
The Rust Charts lists that carry SoftNet are: Rust tutorial servers, EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SoftNet mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): The Facepunch tutorial runs here for new players; EU (Europe): In the server browser it sits under Europe — that's the set of tags SoftNet publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join SoftNet?
Press F1 in Rust to open the console and type client.connect 85.49.251.3:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.