Rust Charts60,085 playing · live

Off air · chart position #12,897

Test Build Server

Offline 85.221.158.139:28015 checked 13d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#12,897
rank
top 60%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Test Build Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
1 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
2 / 25
211 / 999
180 / 999
38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
30 / 100
From the figures on this page

Quick answers

About the server

Is Test Build Server online, and how reliable is it?

You will not get on Test Build Server just now: it is offline, last seen 13 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 October 2026.

Where is Test Build Server located?

No region is published by Test Build Server. Rust Charts shows the location a server claims, not where the machine actually is. 85.221.158.139:28015 is its address.

Which version of Rust does Test Build Server run?

The build behind Test Build Server is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Test Build Server?

Test Build Server is offline at the moment; the last sighting was 13 days 10 hours ago.

How does Test Build Server rank against other Rust servers?

The top 60% of ranked servers includes Test Build Server, at #12,897 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Test Build Server?

Test Build Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 days 10 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Test Build Server?

The name Test Build Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Lists and filters

Which Rust Charts lists and filters include Test Build Server?

The Rust Charts lists that carry Test Build Server are: Rust build servers and Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test Build Server mean?

These are the tags Test Build Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Test Build Server?

Press F1 in Rust to open the console and type client.connect 85.221.158.139:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.