Off air · chart position #12,897
Test Build Server
Offline 85.221.158.139:28015 checked 13d ago
Players
Test Build Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test Build Server online, and how reliable is it?
You will not get on Test Build Server just now: it is offline, last seen 13 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 October 2026.
Where is Test Build Server located?
No region is published by Test Build Server. Rust Charts shows the location a server claims, not where the machine actually is. 85.221.158.139:28015 is its address.
Which version of Rust does Test Build Server run?
The build behind Test Build Server is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Test Build Server?
Test Build Server is offline at the moment; the last sighting was 13 days 10 hours ago.
How does Test Build Server rank against other Rust servers?
The top 60% of ranked servers includes Test Build Server, at #12,897 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test Build Server?
Test Build Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test Build Server?
The name Test Build Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include Test Build Server?
The Rust Charts lists that carry Test Build Server are: Rust build servers and Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Build Server mean?
These are the tags Test Build Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test Build Server?
Press F1 in Rust to open the console and type client.connect 85.221.158.139:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.