Off air · chart position #15,922
DSS_server_0.1
Offline EU 85.115.209.231:28015 checked 26d ago
Players
DSS_server_0.1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DSS_server_0.1 online, and how reliable is it?
You will not get on DSS_server_0.1 just now: it is offline, last seen 26 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is DSS_server_0.1 located?
DSS_server_0.1 gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 85.115.209.231:28015.
Which version of Rust does DSS_server_0.1 run?
The build behind DSS_server_0.1 is Rust network protocol 2631 and build 156583, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is DSS_server_0.1?
DSS_server_0.1 shows as offline now, with its last appearance 26 days 17 hours ago.
How does DSS_server_0.1 rank against other Rust servers?
On player hours for the past week, DSS_server_0.1 is #15,922: top 69% overall and #2,472 in Europe.
Wipes and resets
What is the wipe schedule on DSS_server_0.1?
The next wipe on DSS_server_0.1 is an estimate based on the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 117 days 9 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on DSS_server_0.1?
You will not find a gather rate in the name DSS_server_0.1. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does DSS_server_0.1 run?
The map on DSS_server_0.1 is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include DSS_server_0.1?
The Rust Charts lists that carry DSS_server_0.1 are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DSS_server_0.1 mean?
These are the tags DSS_server_0.1 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Protocol 2631: join only if your game matches that version; cs156583 (Build): Build 156583 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join DSS_server_0.1?
Enter client.connect 85.115.209.231:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.