Rust Charts61,997 playing · live

Off air · chart position #16,557

Creative / Build

Offline 83.140.76.148:28025 checked 26d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#16,557
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Creative / Build

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
12 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
2 / 25
93 / 999
33 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
75 / 100
From the figures on this page

Quick answers

About the server

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 26 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.

Where is Creative / Build located?

From Creative / Build, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 83.140.76.148:28025.

Which version of Rust does Creative / Build run?

The build behind Creative / Build is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Creative / Build?

Creative / Build is offline at the moment; the last sighting was 26 days 23 hours ago.

How does Creative / Build rank against other Rust servers?

Player hours over the past week put Creative / Build at #16,557, among the top 70% of ranked servers.

Wipes and resets

What is the wipe schedule on Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 23 hours.

How it is set up

What are the rules and settings on Creative / Build?

The name Creative / Build carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does Creative / Build run?

A procedural map, generated by the game, is what Creative / Build runs.

Lists and filters

Which Rust Charts lists and filters include Creative / Build?

These Rust Charts lists include Creative / Build: Rust build servers, Rust community servers, unmodded and Rust creative servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Creative / Build publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Creative / Build?

Enter client.connect 83.140.76.148:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.