Players
[EU] Facepunch 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU] Facepunch 2 online, and how reliable is it?
Right now [EU] Facepunch 2 is running. Going by the reported uptime, it restarted roughly 8 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [EU] Facepunch 2 located?
No region tag is published by [EU] Facepunch 2, but its name points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 79.137.98.7:28015 is its address.
Which version of Rust does [EU] Facepunch 2 run?
The build behind [EU] Facepunch 2 is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [EU] Facepunch 2 run smoothly?
Never under 225, and 242 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 141,047 entities. Memory use peaked at 6,126 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [EU] Facepunch 2?
On [EU] Facepunch 2, 9 players are in and 400 slots are the ceiling. Averaging 9 players across seven days, it reached 27 at most. 22:00 UTC was the peak of the last 48 hours, with 12 players on average.
How does [EU] Facepunch 2 rank against other Rust servers?
In the seven-day player hours table, [EU] Facepunch 2 is #1,033, inside the top 5% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Facepunch 2?
At their busiest, its recent wipes averaged 389 players. 44 waited in the queue as the latest wipe peaked, 27 hours after it began.
What is the wipe schedule on [EU] Facepunch 2?
The force wipe is the only wipe on [EU] Facepunch 2, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 3 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [EU] Facepunch 2?
No gather rate appears in the name [EU] Facepunch 2. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The Official tab in Rust includes it. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Which map does [EU] Facepunch 2 run?
[EU] Facepunch 2 runs a procedural map of size 4,500 with seed 61531860, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Who runs [EU] Facepunch 2?
The playrust.com hostname [EU] Facepunch 2 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch 2?
The Rust Charts lists that carry [EU] Facepunch 2 are: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 2 mean?
These are the tags [EU] Facepunch 2 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): Beginners can take Facepunch's tutorial on this server; sc2 (Custom tag): The owner or a plugin added this tag. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [EU] Facepunch 2?
Enter client.connect 79.137.98.7:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
