Players
[EU] Facepunch 10
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 345+75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU] Facepunch 10 online, and how reliable is it?
[EU] Facepunch 10 is up as you read this. Going by the reported uptime, it restarted roughly 9 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch 10 located?
Without a region tag, [EU] Facepunch 10 still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 79.137.98.5:28015.
Which version of Rust does [EU] Facepunch 10 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 10 runs. Steam updates your game for you; all you need is the same protocol to join.
Does [EU] Facepunch 10 run smoothly?
It averaged 210 server fps over the last 48 hours, with a floor of 183. At its fullest it held 154,033 entities: buildings, deployables and the rest of the world. At most it took 5,954 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [EU] Facepunch 10?
[EU] Facepunch 10 has 7 of its 350 slots filled right now. Over the last week it averaged 13 players; the high point was 42. 17:00 UTC was the peak of the last 48 hours, with 17 players on average.
How does [EU] Facepunch 10 rank against other Rust servers?
In the seven-day player hours table, [EU] Facepunch 10 is #811, inside the top 4% of all ranked servers.
Wipes and resets
What does wipe day look like on [EU] Facepunch 10?
Its recent wipes peaked at an average of 345 players. 45 hours into the latest wipe the crowd peaked, and the queue held 75 more.
What is the wipe schedule on [EU] Facepunch 10?
Once a month is the whole of it: [EU] Facepunch 10 wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 5 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on [EU] Facepunch 10?
You will not find a gather rate in the name [EU] Facepunch 10. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Rust's Official tab lists it in-game. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does [EU] Facepunch 10 run?
The map on [EU] Facepunch 10 is procedural, size 4,500, seed 1657792098, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs [EU] Facepunch 10?
A shared operator is likely for [EU] Facepunch 10 and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include [EU] Facepunch 10?
The Rust Charts lists that carry [EU] Facepunch 10 are: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 10 mean?
These are the tags [EU] Facepunch 10 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^t (Tutorial on): Beginners can take Facepunch's tutorial on this server; sc2 (Custom tag): Custom tag: set by the owner or a plugin. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [EU] Facepunch 10?
Enter client.connect 79.137.98.5:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
