Players
Facepunch Unsecure
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC26d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC44d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Facepunch Unsecure online, and how reliable is it?
Facepunch Unsecure is up as you read this. Going by the reported uptime, it restarted roughly 21 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Facepunch Unsecure located?
No region is published by Facepunch Unsecure. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 79.137.98.20:28021.
Which version of Rust does Facepunch Unsecure run?
Rust network protocol 2635 and build 168909 on Windows is the version Facepunch Unsecure runs. Joining needs the same protocol on your game; Steam handles the update.
Does Facepunch Unsecure run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 118,951 entities: buildings, deployables and the rest of the world. At most it took 4,395 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Facepunch Unsecure?
On Facepunch Unsecure, 1 players are in and 6 slots are the ceiling. Seven-day figures: 2 players on average and 6 at the peak. Over the past 48 hours, 17:00 UTC drew the most, at 5 players on average.
How does Facepunch Unsecure rank against other Rust servers?
The top 11% of ranked servers includes Facepunch Unsecure, at #2,523 on player hours for the last week.
Wipes and resets
What does wipe day look like on Facepunch Unsecure?
At their busiest, its recent wipes averaged 4 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 10 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Facepunch Unsecure?
Facepunch Unsecure's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Facepunch Unsecure?
The name Facepunch Unsecure carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The Official tab in Rust includes it. The anti-cheat VAC from Valve is off.
Which map does Facepunch Unsecure run?
The map on Facepunch Unsecure is procedural, size 4,500, seed 6974352, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Who runs Facepunch Unsecure?
The playrust.com hostname Facepunch Unsecure uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include Facepunch Unsecure?
The Rust Charts lists that carry Facepunch Unsecure are: Official Rust servers. On the server list, these filters put it in view: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch Unsecure mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags Facepunch Unsecure publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Facepunch Unsecure?
The console is behind F1 in Rust: enter client.connect 79.137.98.20:28021 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
