On air · chart position #15,270
Facepunch AUX3
Online 79.137.98.20:28017 checked 9m ago
Players
Facepunch AUX3
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Facepunch AUX3 online, and how reliable is it?
Facepunch AUX3 is up as you read this. The uptime it reports puts its last restart about 17 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Facepunch AUX3 located?
No region is published by Facepunch AUX3. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 79.137.98.20:28017.
Which version of Rust does Facepunch AUX3 run?
The build behind Facepunch AUX3 is Rust network protocol 2633 and build 164117, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Facepunch AUX3 run smoothly?
Never under 26, and 50 server fps on average, is how the last 48 hours went. At its fullest it held 183,202 entities: buildings, deployables and the rest of the world. Memory use peaked at 9,167 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Facepunch AUX3?
0 players are on Facepunch AUX3 right now. Its average over the past week comes to 0 players.
How does Facepunch AUX3 rank against other Rust servers?
The top 69% of ranked servers includes Facepunch AUX3, at #15,270 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Facepunch AUX3?
Facepunch AUX3's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 56 days 19 hours.
Rules and world
What are the rules and settings on Facepunch AUX3?
You will not find a gather rate in the name Facepunch AUX3. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it in the Official tab in Rust. Valve's VAC anti-cheat is active.
Which map does Facepunch AUX3 run?
The map on Facepunch AUX3 is procedural, size 5,000, seed 4756856, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Who runs Facepunch AUX3?
A shared operator is likely for Facepunch AUX3 and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include Facepunch AUX3?
The Rust Charts lists that carry Facepunch AUX3 are: Official Rust servers. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch AUX3 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp0 (Max players): It has 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164117 (Build): Build 164117 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Facepunch AUX3 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Facepunch AUX3?
Enter client.connect 79.137.98.20:28017 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.