Players
[EU] Facepunch 12
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU] Facepunch 12 online, and how reliable is it?
Right now [EU] Facepunch 12 is running. Going by the reported uptime, it restarted roughly 14 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch 12 located?
Without a region tag, [EU] Facepunch 12 still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 79.137.98.17:28020 is its address.
Which version of Rust does [EU] Facepunch 12 run?
The build behind [EU] Facepunch 12 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Facepunch 12 run smoothly?
It averaged 226 server fps over the last 48 hours, with a floor of 214. Buildings, deployables and all the rest of the world came to as many as 127,500 entities. Memory use peaked at 5,894 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [EU] Facepunch 12?
On [EU] Facepunch 12, 1 players are in and 300 slots are the ceiling. Averaging 6 players across seven days, it reached 20 at most. Over the past 48 hours, 19:00 UTC drew the most, at 10 players on average.
How does [EU] Facepunch 12 rank against other Rust servers?
The top 6% of ranked servers includes [EU] Facepunch 12, at #1,236 on player hours for the last week.
Wipe schedule
What does wipe day look like on [EU] Facepunch 12?
At their busiest, its recent wipes averaged 38 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on [EU] Facepunch 12?
The force wipe is the only wipe on [EU] Facepunch 12, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 28 days 9 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on [EU] Facepunch 12?
The name [EU] Facepunch 12 carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Rust's Official tab lists it in-game. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 12 run?
A procedural map of size 4,500 with seed 88587119, generated by the game, is what [EU] Facepunch 12 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs [EU] Facepunch 12?
The playrust.com hostname [EU] Facepunch 12 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch 12?
These Rust Charts lists include [EU] Facepunch 12: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 12 mean?
These are the tags [EU] Facepunch 12 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp300 (Max players): It has 300 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [EU] Facepunch 12?
The console is behind F1 in Rust: enter client.connect 79.137.98.17:28020 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
