Players
[CAN] Facepunch Premium 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 163, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 163 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [CAN] Facepunch Premium 1 online, and how reliable is it?
[CAN] Facepunch Premium 1 is up as you read this. About 10 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [CAN] Facepunch Premium 1 located?
There's no region listed for [CAN] Facepunch Premium 1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 148.113.198.78:28020.
Which version of Rust does [CAN] Facepunch Premium 1 run?
The build behind [CAN] Facepunch Premium 1 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [CAN] Facepunch Premium 1 run smoothly?
Never under 191, and 214 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 177,450 entities. Memory use peaked at 6,710 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [CAN] Facepunch Premium 1?
On [CAN] Facepunch Premium 1, 13 players are in and 350 slots are the ceiling. Seven-day figures: 19 players on average and 45 at the peak. Over the past 48 hours, 20:00 UTC drew the most, at 27 players on average.
How does [CAN] Facepunch Premium 1 rank against other Rust servers?
Player hours over the past week put [CAN] Facepunch Premium 1 at #675, among the top 3% of ranked servers.
Wipe schedule
What does wipe day look like on [CAN] Facepunch Premium 1?
The busiest point of its recent wipes averaged 163 players. 7 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [CAN] Facepunch Premium 1?
The force wipe is the only wipe on [CAN] Facepunch Premium 1, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 6 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on [CAN] Facepunch Premium 1?
No gather rate appears in the name [CAN] Facepunch Premium 1. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Rust's Official tab lists it in-game. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
Which map does [CAN] Facepunch Premium 1 run?
[CAN] Facepunch Premium 1 runs a procedural map of size 4,500 with seed 1075646401, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Who runs [CAN] Facepunch Premium 1?
The playrust.com hostname [CAN] Facepunch Premium 1 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [CAN] Facepunch Premium 1?
These Rust Charts lists include [CAN] Facepunch Premium 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch Premium 1 mean?
The game's server browser sees these tags from [CAN] Facepunch Premium 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): It has 350 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; ^q (Premium): Join only if you hold Rust's premium status; sc2 (Custom tag): The owner or a plugin added this tag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [CAN] Facepunch Premium 1?
Enter client.connect 148.113.198.78:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.
