Players
[EU] Facepunch 14
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [EU] Facepunch 14 online, and how reliable is it?
Right now [EU] Facepunch 14 is running. The uptime it reports puts its last restart about 1 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch 14 located?
Without a region tag, [EU] Facepunch 14 still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 79.137.98.160:28020 is its address.
Which version of Rust does [EU] Facepunch 14 run?
The build behind [EU] Facepunch 14 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Facepunch 14 run smoothly?
It averaged 220 server fps over the last 48 hours, with a floor of 197. At its fullest it held 134,247 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,336 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [EU] Facepunch 14?
[EU] Facepunch 14 has 3 of its 300 slots filled right now. Averaging 6 players across seven days, it reached 18 at most. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 15 players.
How does [EU] Facepunch 14 rank against other Rust servers?
Player hours over the past week put [EU] Facepunch 14 at #1,234, among the top 6% of ranked servers.
Wipe schedule
What does wipe day look like on [EU] Facepunch 14?
The busiest point of its recent wipes averaged 29 players. The crowd on the latest wipe hit its peak 47 hours in.
What is the wipe schedule on [EU] Facepunch 14?
Once a month is the whole of it: [EU] Facepunch 14 wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 21 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on [EU] Facepunch 14?
You will not find a gather rate in the name [EU] Facepunch 14. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Rust's Official tab lists it in-game. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does [EU] Facepunch 14 run?
The map on [EU] Facepunch 14 is procedural, size 4,500, seed 159513066, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Who runs [EU] Facepunch 14?
A shared operator is likely for [EU] Facepunch 14 and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include [EU] Facepunch 14?
These Rust Charts lists include [EU] Facepunch 14: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 14 mean?
These are the tags [EU] Facepunch 14 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc3 (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [EU] Facepunch 14?
Enter client.connect 79.137.98.160:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
