Players
[EU] Facepunch Primitive 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [EU] Facepunch Primitive 1 online, and how reliable is it?
You will find [EU] Facepunch Primitive 1 online at this moment. The uptime it reports puts its last restart about 6 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch Primitive 1 located?
No region tag is published by [EU] Facepunch Primitive 1, but its name points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 79.137.98.158:28015 is its address.
Which version of Rust does [EU] Facepunch Primitive 1 run?
The build behind [EU] Facepunch Primitive 1 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Facepunch Primitive 1 run smoothly?
The 48-hour average was 236 server fps; the lowest point was 218. At its fullest it held 129,350 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,764 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 has 12 of its 400 slots filled right now. Seven-day figures: 15 players on average and 52 at the peak. Over the past 48 hours, 14:00 UTC drew the most, at 32 players on average.
How does [EU] Facepunch Primitive 1 rank against other Rust servers?
In the seven-day player hours table, [EU] Facepunch Primitive 1 is #736, inside the top 3% of all ranked servers.
Wipes and resets
What does wipe day look like on [EU] Facepunch Primitive 1?
Its recent wipes peaked at an average of 18 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] Facepunch Primitive 1?
Once a month is the whole of it: [EU] Facepunch Primitive 1 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 26 days 2 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on [EU] Facepunch Primitive 1?
You will not find a gather rate in the name [EU] Facepunch Primitive 1. Up to 8 players per group, as the game sets by default. primitive is the game mode, guns are out; bows, spears and melee are in. PvP is on: players fight and raid. You will find it in the Official tab in Rust. The anti-cheat VAC from Valve is on.
Which map does [EU] Facepunch Primitive 1 run?
[EU] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 550311472, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Who runs [EU] Facepunch Primitive 1?
124 other servers we track share the playrust.com hostname with [EU] Facepunch Primitive 1, which points to a common operator.
Which Rust Charts lists and filters include [EU] Facepunch Primitive 1?
These Rust Charts lists include [EU] Facepunch Primitive 1: Rust tutorial servers, EU Rust servers, Official Rust servers and Primitive Rust servers. On the server list, these filters put it in view: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch Primitive 1 mean?
These are the tags [EU] Facepunch Primitive 1 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): The primitive ruleset leaves out guns in favour of bows, spears and melee; mp400 (Max players): It has 400 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc2 (Custom tag): The owner or a plugin added this tag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU] Facepunch Primitive 1?
The console is behind F1 in Rust: enter client.connect 79.137.98.158:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
