Rust Charts74,585 playing · live

Off air · chart position #14,737

Creative / Build

Offline 72.5.34.66:28015 checked 26d ago

Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#14,737
rank
top 65%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Creative / Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
3 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
4 / 25
115 / 999
144 / 999
32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
4 / 100
From the figures on this page

Quick answers

Server details

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 26 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is Creative / Build located?

From Creative / Build, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 72.5.34.66:28015.

Which version of Rust does Creative / Build run?

Rust network protocol 2634 and build 166652 on Windows is what Creative / Build runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Creative / Build?

Creative / Build is offline at the moment; the last sighting was 26 days 1 hours ago.

How does Creative / Build rank against other Rust servers?

In the seven-day player hours table, Creative / Build is #14,737, inside the top 65% of all ranked servers.

Wipe schedule

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 2 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Creative / Build?

The name Creative / Build carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Creative / Build run?

Generated by the game, the map on Creative / Build is procedural.

Tag guide

Which Rust Charts lists and filters include Creative / Build?

The Rust Charts lists that carry Creative / Build are: Rust build servers, Rust community servers, unmodded and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Creative / Build publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Creative / Build?

Enter client.connect 72.5.34.66:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players 1 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.