Rust Charts32,606 playing · live

Off air · chart position #13,187

Creative / Build

Offline 70.170.229.44:28015 checked 36d ago

Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,187
rank
top 57%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Creative / Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 20:08 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
44 / 999
111 / 999
59 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
8 / 100
From the figures on this page

Quick answers

Server details

Is Creative / Build online, and how reliable is it?

Creative / Build is down at the moment, having last been seen 36 days 6 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 21 September 2026.

Where is Creative / Build located?

No region is published by Creative / Build. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 70.170.229.44:28015 is its address.

Which version of Rust does Creative / Build run?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Creative / Build?

Creative / Build shows as offline now, with its last appearance 36 days 6 hours ago.

How does Creative / Build rank against other Rust servers?

In the seven-day player hours table, Creative / Build is #13,187, inside the top 57% of all ranked servers.

Wipe schedule

What does wipe day look like on Creative / Build?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 36 days 8 hours.

Rules and world

What are the rules and settings on Creative / Build?

You will not find a gather rate in the name Creative / Build. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does Creative / Build run?

The map on Creative / Build is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Creative / Build?

The Rust Charts lists that carry Creative / Build are: Rust build servers, Rust community servers, unmodded and Rust creative servers. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

The game's server browser sees these tags from Creative / Build: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Creative / Build?

Press F1 in Rust to open the console and type client.connect 70.170.229.44:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.