Players
UKN.GG - EU Sandbox - Creative | Build | Noclip
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:58 UTC31m ago | – | – | – | 0 |
| Wed 28 Oct, 04:58 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 04:58 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 04:58 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:58 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 03:58 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 03:58 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 03:58 UTC7d ago | – | – | – | 10 |
| Wed 21 Oct, 03:58 UTC8d ago | – | – | – | 16 |
| Tue 20 Oct, 03:58 UTC9d ago | – | – | – | 2 |
| Mon 19 Oct, 20:49 UTC9d ago | – | – | – | 28 |
| Mon 19 Oct, 03:58 UTC10d ago | – | – | – | 13 |
| Sun 18 Oct, 03:58 UTC11d ago | – | – | – | 18 |
| Sat 17 Oct, 16:04 UTC11d ago | – | – | – | 14 |
| Sat 17 Oct, 03:58 UTC12d ago | – | – | – | 5 |
| Fri 16 Oct, 03:58 UTC13d ago | – | – | – | 6 |
| Thu 15 Oct, 03:48 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 03:35 UTC14d ago | – | – | – | 2 |
| Thu 15 Oct, 03:22 UTC14d ago | – | – | – | 0 |
| Thu 15 Oct, 03:10 UTC14d ago | – | – | – | 0 |
Similar servers
Quick answers
About the server
Is UKN.GG - EU Sandbox - Creative | Build | Noclip online, and how reliable is it?
UKN.GG - EU Sandbox - Creative | Build | Noclip is up as you read this. The uptime it reports puts its last restart about 23 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is UKN.GG - EU Sandbox - Creative | Build | Noclip located?
The name of UKN.GG - EU Sandbox - Creative | Build | Noclip points to Europe, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 64.40.9.137:28014.
Which version of Rust does UKN.GG - EU Sandbox - Creative | Build | Noclip run?
Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Sandbox - Creative | Build | Noclip runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does UKN.GG - EU Sandbox - Creative | Build | Noclip run smoothly?
Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 19,901 entities. At most it took 4,496 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is UKN.GG - EU Sandbox - Creative | Build | Noclip?
UKN.GG - EU Sandbox - Creative | Build | Noclip has 0 of its 200 slots filled right now. Averaging 5 players across seven days, it reached 58 at most. 20:00 UTC was the peak of the last 48 hours, with 4 players on average.
How does UKN.GG - EU Sandbox - Creative | Build | Noclip rank against other Rust servers?
The top 6% of ranked servers includes UKN.GG - EU Sandbox - Creative | Build | Noclip, at #1,400 on player hours for the last week.
Wipes and resets
What is the wipe schedule on UKN.GG - EU Sandbox - Creative | Build | Noclip?
Every few hours UKN.GG - EU Sandbox - Creative | Build | Noclip starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.
Rules and world
What are the rules and settings on UKN.GG - EU Sandbox - Creative | Build | Noclip?
You will not find a gather rate in the name UKN.GG - EU Sandbox - Creative | Build | Noclip. The group limit is 1000 players. build & creative is the game mode, building in a sandbox, with no gathering. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does UKN.GG - EU Sandbox - Creative | Build | Noclip run?
The map on UKN.GG - EU Sandbox - Creative | Build | Noclip is procedural, size 3,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: UKN Map.
Tag guide
Who runs UKN.GG - EU Sandbox - Creative | Build | Noclip?
A shared operator is likely for UKN.GG - EU Sandbox - Creative | Build | Noclip and 14 other tracked servers, all publishing a ukn.gg hostname.
Which Rust Charts lists and filters include UKN.GG - EU Sandbox - Creative | Build | Noclip?
These Rust Charts lists include UKN.GG - EU Sandbox - Creative | Build | Noclip: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust build servers and Rust creative servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on UKN.GG - EU Sandbox - Creative | Build | Noclip mean?
These are the tags UKN.GG - EU Sandbox - Creative | Build | Noclip makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp200 (Max players): It has 200 slots; ts1000 (Group limit): The team cap is 1000; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^c (Creative): No gathering here; it is creative, so build as you please; ^k (Build server): Design and practise your bases here; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join UKN.GG - EU Sandbox - Creative | Build | Noclip?
Press F1 in Rust to open the console and type client.connect 64.40.9.137:28014. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://ukn.gg for its website.
