Rust Charts48,863 playing · live

On air · chart position #1,248

UKN.GG - US Sandbox - Creative | Build | Noclip

Online 64.40.8.192:28014 checked 12m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
1/ 200
players now
0% full
6
7-day average
peak 42
#1,248
rank
top 6%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

UKN.GG - US Sandbox - Creative | Build | Noclip

1on now · 48h peak 7
AveragePeak
0246802:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:58 UTC14h ago – – – 0
Mon 26 Oct, 10:58 UTC1d ago – – – 2
Sun 25 Oct, 10:58 UTC2d ago – – – 2
Sat 24 Oct, 09:58 UTC3d ago – – – 2
Fri 23 Oct, 09:58 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC5d ago – – – 7
Wed 21 Oct, 09:58 UTC6d ago – – – 4
Wed 21 Oct, 08:29 UTC6d ago – – – 4
Tue 20 Oct, 09:58 UTC7d ago – – – 7
Mon 19 Oct, 09:58 UTC8d ago – – – 8
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
NA · no group limit · 52 on average
77 / 152
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 445 on average
163 / 504
[EU] THE WAR I Creative I Builder Map
EU · groups of 8+ · 9 on average
3 / 110
[EU] Rumblest »F1 Staging Test | Team-only PvP«
EU · groups of 8+ · 2 on average
3 / 50
0 / 150
From the figures on this page

Quick answers

Server details

Is UKN.GG - US Sandbox - Creative | Build | Noclip online, and how reliable is it?

Right now UKN.GG - US Sandbox - Creative | Build | Noclip is running. About 12 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is UKN.GG - US Sandbox - Creative | Build | Noclip located?

Without a region tag, UKN.GG - US Sandbox - Creative | Build | Noclip still has a name that points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 64.40.8.192:28014.

Which version of Rust does UKN.GG - US Sandbox - Creative | Build | Noclip run?

The build behind UKN.GG - US Sandbox - Creative | Build | Noclip is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does UKN.GG - US Sandbox - Creative | Build | Noclip run smoothly?

Never under 23, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 7,465 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,487 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is UKN.GG - US Sandbox - Creative | Build | Noclip?

On UKN.GG - US Sandbox - Creative | Build | Noclip, 1 players are in and 200 slots are the ceiling. Seven-day figures: 6 players on average and 42 at the peak. 18:00 UTC was the peak of the last 48 hours, with 4 players on average.

How does UKN.GG - US Sandbox - Creative | Build | Noclip rank against other Rust servers?

Player hours over the past week put UKN.GG - US Sandbox - Creative | Build | Noclip at #1,248, among the top 6% of ranked servers.

Wipe schedule

What is the wipe schedule on UKN.GG - US Sandbox - Creative | Build | Noclip?

Every few hours UKN.GG - US Sandbox - Creative | Build | Noclip starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.

Settings and map

What are the rules and settings on UKN.GG - US Sandbox - Creative | Build | Noclip?

No gather rate appears in the name UKN.GG - US Sandbox - Creative | Build | Noclip. 1000 players is the maximum for a group. You play build & creative, a building sandbox without gathering. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does UKN.GG - US Sandbox - Creative | Build | Noclip run?

UKN.GG - US Sandbox - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: UKN Map.

Tag guide

Who runs UKN.GG - US Sandbox - Creative | Build | Noclip?

14 other servers we track share the ukn.gg hostname with UKN.GG - US Sandbox - Creative | Build | Noclip, which points to a common operator.

Which Rust Charts lists and filters include UKN.GG - US Sandbox - Creative | Build | Noclip?

These Rust Charts lists include UKN.GG - US Sandbox - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, Rust build servers, Rust creative servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on UKN.GG - US Sandbox - Creative | Build | Noclip mean?

These are the tags UKN.GG - US Sandbox - Creative | Build | Noclip makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts1000 (Group limit): The team cap is 1000; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^c (Creative): No gathering here; it is creative, so build as you please; ^k (Build server): Come here to build and test base designs; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join UKN.GG - US Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.8.192:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://ukn.gg.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts1000
Group limit The team cap is 1000.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Gameplay

^c
Creative No gathering here; it is creative, so build as you please.
^k
Build server Come here to build and test base designs.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.