Rust Charts34,396 playing · live

Off air · chart position #16,822

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 27d ago

moddedcarbon
Launch Rust and join Website
0/ 150
players now
0% full
0
7-day average
peak –
#16,822
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

UKN.GG - US Training Grounds - Medium I

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC27d ago 0 – running 0
Tue 29 Sep, 09:18 UTC28d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC29d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC30d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC31d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC31d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC32d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC33d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC34d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC35d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
8 / 200
31 / 150
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
26 / 400
RustGames.gg | Rustcraft Lucky Pillars
NA · groups of 100+ · 1 on average
0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
5 / 100
337 / 350
From the figures on this page

Quick answers

About the server

Is UKN.GG - US Training Grounds - Medium I online, and how reliable is it?

Right now UKN.GG - US Training Grounds - Medium I is not running; the last sighting was 27 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is UKN.GG - US Training Grounds - Medium I located?

The name of UKN.GG - US Training Grounds - Medium I points to North America, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 64.40.8.157:28014 is its address.

Which version of Rust does UKN.GG - US Training Grounds - Medium I run?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I shows as offline now, with its last appearance 27 days 16 hours ago.

How does UKN.GG - US Training Grounds - Medium I rank against other Rust servers?

In the seven-day player hours table, UKN.GG - US Training Grounds - Medium I is #16,822, inside the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on UKN.GG - US Training Grounds - Medium I?

Its recent wipes peaked at an average of 9 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on UKN.GG - US Training Grounds - Medium I?

The wipes on UKN.GG - US Training Grounds - Medium I come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 19 hours.

Settings and map

What are the rules and settings on UKN.GG - US Training Grounds - Medium I?

No gather rate appears in the name UKN.GG - US Training Grounds - Medium I. 500 players is the maximum for a group. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does UKN.GG - US Training Grounds - Medium I run?

A procedural map of size 6,000 with seed 1337, generated by the game, is what UKN.GG - US Training Grounds - Medium I runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: UKN Map.

Tag guide

Who runs UKN.GG - US Training Grounds - Medium I?

The ukn.gg hostname UKN.GG - US Training Grounds - Medium I uses is also published by 14 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include UKN.GG - US Training Grounds - Medium I?

These Rust Charts lists include UKN.GG - US Training Grounds - Medium I: Modded Rust servers, Rust aim training servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UKN.GG - US Training Grounds - Medium I mean?

The game's server browser sees these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): 150 slots are available; ts500 (Group limit): No team can exceed 500; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): A training server for aim and PvP, with loot provided; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join UKN.GG - US Training Grounds - Medium I?

The console is behind F1 in Rust: enter client.connect 64.40.8.157:28014 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Survival, in the standard Rust form.
mp150
Max players 150 slots are available.
ts500
Group limit No team can exceed 500.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training A training server for aim and PvP, with loot provided.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.