Rust Charts34,137 playing · live

Off air · chart position #13,940

Creative / Build

Offline 64.128.81.64:28015 checked 7d ago

Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,940
rank
top 63%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Creative / Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
11 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
50 / 999
142 / 999
60 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
5 / 100
From the figures on this page

Quick answers

About the server

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 7 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.

Where is Creative / Build located?

There's no region listed for Creative / Build. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 64.128.81.64:28015.

Which version of Rust does Creative / Build run?

Rust network protocol 2634 and build 167781 on Windows is the version Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Creative / Build?

Creative / Build shows as offline now, with its last appearance 7 days 21 hours ago.

How does Creative / Build rank against other Rust servers?

The top 63% of ranked servers includes Creative / Build, at #13,940 on player hours for the last week.

Wipe days

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 7 days 22 hours.

Rules and world

What are the rules and settings on Creative / Build?

The name Creative / Build carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does Creative / Build run?

The map on Creative / Build is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Creative / Build?

The Rust Charts lists that carry Creative / Build are: Rust build servers, Rust community servers, unmodded and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Creative / Build mean?

These are the tags Creative / Build makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Creative / Build?

Press F1 in Rust to open the console and type client.connect 64.128.81.64:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.