Players
[AU] Facepunch Premium 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 87 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [AU] Facepunch Premium 1 online, and how reliable is it?
Right now [AU] Facepunch Premium 1 is running. About 4 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [AU] Facepunch Premium 1 located?
The name of [AU] Facepunch Premium 1 points to Oceania, though no region tag is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.161.199.59:28015.
Which version of Rust does [AU] Facepunch Premium 1 run?
The build behind [AU] Facepunch Premium 1 is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does [AU] Facepunch Premium 1 run smoothly?
Never under 96, and 170 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 134,738 entities. Its memory climbed as high as 5,676 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is [AU] Facepunch Premium 1?
[AU] Facepunch Premium 1 has 8 of its 250 slots filled right now. Over the last week it averaged 8 players; the high point was 18. 08:00 UTC was the peak of the last 48 hours, with 12 players on average.
How does [AU] Facepunch Premium 1 rank against other Rust servers?
The top 5% of ranked servers includes [AU] Facepunch Premium 1, at #1,088 on player hours for the last week.
Wipe schedule
What does wipe day look like on [AU] Facepunch Premium 1?
Its recent wipes peaked at an average of 87 players. The crowd on the latest wipe hit its peak 16 hours in.
What is the wipe schedule on [AU] Facepunch Premium 1?
The force wipe is the only wipe on [AU] Facepunch Premium 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 27 days 1 hours. Its tags carry a wipe schedule of once a month.
Settings and map
What are the rules and settings on [AU] Facepunch Premium 1?
You will not find a gather rate in the name [AU] Facepunch Premium 1. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The Official tab in Rust includes it. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. Join only if you hold Rust's premium status. The anti-cheat VAC from Valve is on.
Which map does [AU] Facepunch Premium 1 run?
A procedural map of size 4,500 with seed 2076371107, generated by the game, is what [AU] Facepunch Premium 1 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs [AU] Facepunch Premium 1?
A shared operator is likely for [AU] Facepunch Premium 1 and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include [AU] Facepunch Premium 1?
The Rust Charts lists that carry [AU] Facepunch Premium 1 are: Rust tutorial servers, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [AU] Facepunch Premium 1 mean?
The game's server browser sees these tags from [AU] Facepunch Premium 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp250 (Max players): It has 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^q (Premium): Join only if you hold Rust's premium status; sc2 (Custom tag): The owner or a plugin added this tag. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [AU] Facepunch Premium 1?
Press F1 in Rust to open the console and type client.connect 51.161.199.59:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status.
