Rust Charts49,195 playing · live

On air · chart position #1,220

[AU] Facepunch 2

Online 51.161.199.230:28015 checked 9m ago

official monthly wipes vanilla
Launch Rust and join
48 hours · an hour a bar · full height is 250
5/ 250
players now
2% full
7
7-day average
peak 14
#1,220
rank
top 5%
27d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[AU] Facepunch 2

5on now · 48h peak 11
AveragePeak
0510152001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

30
wipe-day peak
players, last three wipes

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
11 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
1 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
2 / 75
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
4 / 100
From the figures on this page

Quick answers

Server details

Is [AU] Facepunch 2 online, and how reliable is it?

[AU] Facepunch 2 is up as you read this. Going by the reported uptime, it restarted roughly 10 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [AU] Facepunch 2 located?

Without a region tag, [AU] Facepunch 2 still has a name that points to Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 51.161.199.230:28015.

Which version of Rust does [AU] Facepunch 2 run?

The build behind [AU] Facepunch 2 is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does [AU] Facepunch 2 run smoothly?

The 48-hour average was 186 server fps; the lowest point was 149. At its fullest it held 130,159 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,966 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is [AU] Facepunch 2?

Right now 5 players are on [AU] Facepunch 2, out of 250 slots. Over the last week it averaged 7 players; the high point was 14. 09:00 UTC was the peak of the last 48 hours, with 9 players on average.

How does [AU] Facepunch 2 rank against other Rust servers?

Player hours over the past week put [AU] Facepunch 2 at #1,220, among the top 5% of ranked servers.

Wipes and resets

What does wipe day look like on [AU] Facepunch 2?

The busiest point of its recent wipes averaged 30 players. 39 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on [AU] Facepunch 2?

The force wipe is the only wipe on [AU] Facepunch 2, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 6 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on [AU] Facepunch 2?

You will not find a gather rate in the name [AU] Facepunch 2. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Rust's Official tab lists it in-game. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.

Which map does [AU] Facepunch 2 run?

A procedural map of size 4,500 with seed 157227784, generated by the game, is what [AU] Facepunch 2 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Who runs [AU] Facepunch 2?

A shared operator is likely for [AU] Facepunch 2 and 124 other tracked servers, all publishing a playrust.com hostname.

Which Rust Charts lists and filters include [AU] Facepunch 2?

The Rust Charts lists that carry [AU] Facepunch 2 are: Rust tutorial servers, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [AU] Facepunch 2 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc2 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags [AU] Facepunch 2 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join [AU] Facepunch 2?

Press F1 in Rust to open the console and type client.connect 51.161.199.230:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival rules apply.
mp250
Max players The server holds 250 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for newcomers.

Other

sc2
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.