Players
[AU] Facepunch 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AU] Facepunch 2 online, and how reliable is it?
[AU] Facepunch 2 is up as you read this. Going by the reported uptime, it restarted roughly 10 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [AU] Facepunch 2 located?
Without a region tag, [AU] Facepunch 2 still has a name that points to Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 51.161.199.230:28015.
Which version of Rust does [AU] Facepunch 2 run?
The build behind [AU] Facepunch 2 is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does [AU] Facepunch 2 run smoothly?
The 48-hour average was 186 server fps; the lowest point was 149. At its fullest it held 130,159 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,966 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is [AU] Facepunch 2?
Right now 5 players are on [AU] Facepunch 2, out of 250 slots. Over the last week it averaged 7 players; the high point was 14. 09:00 UTC was the peak of the last 48 hours, with 9 players on average.
How does [AU] Facepunch 2 rank against other Rust servers?
Player hours over the past week put [AU] Facepunch 2 at #1,220, among the top 5% of ranked servers.
Wipes and resets
What does wipe day look like on [AU] Facepunch 2?
The busiest point of its recent wipes averaged 30 players. 39 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [AU] Facepunch 2?
The force wipe is the only wipe on [AU] Facepunch 2, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 6 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on [AU] Facepunch 2?
You will not find a gather rate in the name [AU] Facepunch 2. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Rust's Official tab lists it in-game. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does [AU] Facepunch 2 run?
A procedural map of size 4,500 with seed 157227784, generated by the game, is what [AU] Facepunch 2 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Who runs [AU] Facepunch 2?
A shared operator is likely for [AU] Facepunch 2 and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include [AU] Facepunch 2?
The Rust Charts lists that carry [AU] Facepunch 2 are: Rust tutorial servers, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [AU] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc2 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags [AU] Facepunch 2 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [AU] Facepunch 2?
Press F1 in Rust to open the console and type client.connect 51.161.199.230:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
