Rust Charts49,072 playing · live

Off air · chart position #15,443

Creative / Build

Offline 47.26.73.194:28015 checked 17d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,443
rank
top 71%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Creative / Build

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:40 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
4 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
2 / 25
53 / 999
155 / 999
43 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100
From the figures on this page

Quick answers

Host and version

Is Creative / Build online, and how reliable is it?

Right now Creative / Build is not running; the last sighting was 17 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 23 September 2026.

Where is Creative / Build located?

From Creative / Build, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 47.26.73.194:28015.

Which version of Rust does Creative / Build run?

Rust network protocol 2634 and build 167584 on Windows is the version Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Creative / Build?

Creative / Build is offline at the moment; the last sighting was 17 days 4 hours ago.

How does Creative / Build rank against other Rust servers?

In the seven-day player hours table, Creative / Build is #15,443, inside the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Creative / Build?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 5 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Creative / Build?

The name Creative / Build carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Creative / Build run?

Generated by the game, the map on Creative / Build is procedural.

Lists and filters

Which Rust Charts lists and filters include Creative / Build?

The Rust Charts lists that carry Creative / Build are: Rust build servers, Rust community servers, unmodded and Rust creative servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

The game's server browser sees these tags from Creative / Build: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): This server reports build 167584; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Creative / Build?

Press F1 in Rust to open the console and type client.connect 47.26.73.194:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167584
Build This server reports build 167584.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.