Rust Charts73,970 playing · live

Off air · chart position #14,464

Local Build

Offline 46.191.190.98:28015 checked 28d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,464
rank
top 61%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Local Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:33 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
3 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
6 / 25
241 / 999
156 / 999
36 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
39 / 100
From the figures on this page

Quick answers

Server details

Is Local Build online, and how reliable is it?

Right now Local Build is not running; the last sighting was 28 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 30 September 2026.

Where is Local Build located?

There's no region listed for Local Build. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.191.190.98:28015.

Which version of Rust does Local Build run?

The build behind Local Build is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Local Build?

Local Build is offline at the moment; the last sighting was 28 days 19 hours ago.

How does Local Build rank against other Rust servers?

In the seven-day player hours table, Local Build is #14,464, inside the top 61% of all ranked servers.

Wipes and resets

What does wipe day look like on Local Build?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Local Build?

The record of Local Build's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 28 days 20 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Local Build?

The name Local Build carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.

Which map does Local Build run?

The map on Local Build is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Local Build?

These Rust Charts lists include Local Build: Rust build servers and Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Build mean?

These are the tags Local Build makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Local Build?

Enter client.connect 46.191.190.98:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.