Players
[US East] Facepunch 6
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 32 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [US East] Facepunch 6 online, and how reliable is it?
You will find [US East] Facepunch 6 online at this moment. Going by the reported uptime, it restarted roughly 14 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [US East] Facepunch 6 located?
No region tag is published by [US East] Facepunch 6, but its name points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 40.160.19.11:28015.
Which version of Rust does [US East] Facepunch 6 run?
The build behind [US East] Facepunch 6 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [US East] Facepunch 6 run smoothly?
Never under 219, and 232 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 147,529 entities. At most it took 6,087 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is [US East] Facepunch 6?
Right now 3 players are on [US East] Facepunch 6, out of 350 slots. Seven-day figures: 10 players on average and 28 at the peak. Over the past 48 hours, 23:00 UTC drew the most, at 11 players on average.
How does [US East] Facepunch 6 rank against other Rust servers?
Player hours over the past week put [US East] Facepunch 6 at #956, among the top 4% of ranked servers.
Wipes and resets
What does wipe day look like on [US East] Facepunch 6?
At their busiest, its recent wipes averaged 32 players. The crowd on the latest wipe hit its peak 26 hours in.
What is the wipe schedule on [US East] Facepunch 6?
Once a month is the whole of it: [US East] Facepunch 6 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 10 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on [US East] Facepunch 6?
The name [US East] Facepunch 6 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The Official tab in Rust includes it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does [US East] Facepunch 6 run?
The map on [US East] Facepunch 6 is procedural, size 4,500, seed 1547547456, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Who runs [US East] Facepunch 6?
The playrust.com hostname [US East] Facepunch 6 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [US East] Facepunch 6?
The Rust Charts lists that carry [US East] Facepunch 6 are: Rust tutorial servers, Official Rust servers, Region: North America and Vanilla Rust servers. On the server list, these filters put it in view: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US East] Facepunch 6 mean?
The game's server browser sees these tags from [US East] Facepunch 6: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp350 (Max players): 350 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [US East] Facepunch 6?
Press F1 in Rust to open the console and type client.connect 40.160.19.11:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
