Players
[SPB] Main Classic
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 13 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [SPB] Main Classic online, and how reliable is it?
[SPB] Main Classic is up as you read this. About 4 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [SPB] Main Classic located?
With its EU tag, [SPB] Main Classic puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 31.134.134.165:28017.
Which version of Rust does [SPB] Main Classic run?
The build behind [SPB] Main Classic is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [SPB] Main Classic run smoothly?
It averaged 173 server fps over the last 48 hours, with a floor of 131. Buildings, deployables and all the rest of the world came to as many as 90,543 entities. Its memory climbed as high as 2,685 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [SPB] Main Classic?
On [SPB] Main Classic, 3 players are in and 200 slots are the ceiling. Over the last week it averaged 1 players; the high point was 5. Over the past 48 hours, 20:00 UTC drew the most, at 4 players on average.
How does [SPB] Main Classic rank against other Rust servers?
The last seven days of player hours put [SPB] Main Classic at #2,631, top 12% of ranked servers, and #1,004 in Europe.
Wipe days
What does wipe day look like on [SPB] Main Classic?
Its recent wipes peaked at an average of 13 players. The crowd on the latest wipe hit its peak 22 hours in.
What is the wipe schedule on [SPB] Main Classic?
The force wipe is the only wipe on [SPB] Main Classic, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 15 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on [SPB] Main Classic?
No gather rate appears in the name [SPB] Main Classic. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does [SPB] Main Classic run?
A procedural map of size 3,750 with seed 505918, generated by the game, is what [SPB] Main Classic runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include [SPB] Main Classic?
The Rust Charts lists that carry [SPB] Main Classic are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [SPB] Main Classic mean?
These are the tags [SPB] Main Classic makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join [SPB] Main Classic?
Press F1 in Rust to open the console and type client.connect 31.134.134.165:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://spbmain.su.