Rust Charts89,289 playing · live

Off air · chart position #12,449

Creative / Build

Offline 24.7.71.88:28015 checked 3d ago

Launch Rust and join
1/ 1
players now
100% full
1
7-day average
peak 1
#12,449
rank
top 56%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Creative / Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

29.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:48 UTC3d ago 1 – running 0
Fri 25 Sep, 13:29 UTC33d ago 0 – 29.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
13 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
5 / 25
269 / 999
76 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
From the figures on this page

Quick answers

Host and version

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 3 days 7 hours ago. Of the past 7 full days it was running for 2 of 168 hours, or 1% of the time. The first record Rust Charts holds of it is 17 September 2026.

Where is Creative / Build located?

No region is published by Creative / Build. Rust Charts shows the location a server claims, not where the machine actually is. 24.7.71.88:28015 is its address.

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Creative / Build?

Creative / Build is offline at the moment; the last sighting was 3 days 7 hours ago. Over the last week it averaged 1 players; the high point was 1.

How does Creative / Build rank against other Rust servers?

Player hours over the past week put Creative / Build at #12,449, among the top 56% of ranked servers.

Wipes and resets

What does wipe day look like on Creative / Build?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 3 days 8 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Creative / Build?

The name Creative / Build carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Creative / Build run?

Generated by the game, the map on Creative / Build is procedural.

Tags explained

Which Rust Charts lists and filters include Creative / Build?

The Rust Charts lists that carry Creative / Build are: Rust build servers, Rust community servers, unmodded and Rust creative servers. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Creative / Build mean?

The game's server browser sees these tags from Creative / Build: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Creative / Build?

The console is behind F1 in Rust: enter client.connect 24.7.71.88:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.