Players
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:42 UTC, in 22h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8 | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online at this moment. Going by the reported uptime, it restarted roughly 2 hours ago. It stayed up 98% of the last 7 full days, 165 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 216.39.240.13:28018.
Which version of Rust does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It averaged 29 server fps over the last 48 hours, with a floor of 21. At its fullest it held 176,980 entities: buildings, deployables and the rest of the world. At most it took 5,253 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has 2 of its 101 slots filled right now. Seven-day figures: 2 players on average and 8 at the peak. 00:00 UTC was the peak of the last 48 hours, with 5 players on average.
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The top 10% of ranked servers includes RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], at #2,186 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes peaked at an average of 7 players. 3 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 20% of its recent wipes. By day 5.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. The world in play was made 6 days 1 hours. Its tags carry a wipe schedule of once a week.
Settings and map
What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states a 1000x gather rate. 8 players is the group limit, the default for the game. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 5,000 with seed 14886769, generated by the game, is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Charts lists that carry RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser sees these tags from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console and type client.connect 216.39.240.13:28018. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://www.rust-gaming-nation.com/ for its website.
