Players
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 19:05 UTC, in 3d 20h. Every Monday at 19:05 and every Thursday at 17:10 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:10 UTC4h ago | – | – | running | 0 |
| Mon 26 Oct, 19:05 UTC3d ago | 4 | – | – | 3 |
| Thu 22 Oct, 17:11 UTC7d ago | 5 | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC10d ago | 4 | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC14d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC17d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC21d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC24d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC27d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW28d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC31d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC35d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC38d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC42d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC45d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online at this moment. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?
In North America, according to its NA tag, sits RGN 1000x PvE [Events|Purge|Zombies|SkillTree], with region code us5. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 91.229.114.68:28039.
Which version of Rust does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Joining needs the same protocol on your game; Steam handles the update.
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The 48-hour average was 56 server fps; the lowest point was 19. At its fullest it held 62,105 entities: buildings, deployables and the rest of the world. At most it took 3,387 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
On RGN 1000x PvE [Events|Purge|Zombies|SkillTree], 1 players are in and 100 slots are the ceiling. Averaging 1 players across seven days, it reached 5 at most. 22:00 UTC was the peak of the last 48 hours, with 3 players on average.
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The last seven days of player hours put RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,844, top 13% of ranked servers, and #470 in North America.
Wipes and resets
What does wipe day look like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes averaged 4 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 3 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is every Monday at 19:05 and every Thursday at 17:10 UTC. The wipe after this one is due Monday 2 November at 19:05 UTC. The world it runs now dates from 4 hours. A weekly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 1000x is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000, seed 305543022, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: RustGamingNation Procedural.
Tag guide
Which Rust Charts lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Charts lists that carry RGN 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust zombie server charts and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus5 (Region code): us5 is the region code recorded for this server; ^w (Weekly): It wipes weekly; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it — that's the set of tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console and type client.connect 91.229.114.68:28039. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustgamingnation.com/ for its website.
