Rust Charts64,938 playing · live

On air · chart position #1,963

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 13m ago

1x monthly wipes vanillaoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 300
1/ 300
players now
0% full
2
7-day average
peak 10
#1,963
rank
top 9% · #763 in EU
22d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Magic World #1 - Long (Classic x1 | Vanilla)

1on now · 48h peak 6
AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC22d ago 9 – running 1
Fri 2 Oct, 11:29 UTC26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 400
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
224 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 175 on average
113 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 159 on average
173 / 400
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
114 / 175
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
78 / 300
From the figures on this page

Quick answers

Host and version

Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?

You will find Magic World #1 - Long (Classic x1 | Vanilla) online at this moment. About 19 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Magic World #1 - Long (Classic x1 | Vanilla) located?

With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 212.22.93.15:28024.

Which version of Rust does Magic World #1 - Long (Classic x1 | Vanilla) run?

Rust network protocol 2635 and build 168909 on Windows is the version Magic World #1 - Long (Classic x1 | Vanilla) runs. Joining needs the same protocol on your game; Steam handles the update.

Does Magic World #1 - Long (Classic x1 | Vanilla) run smoothly?

The 48-hour average was 34 server fps; the lowest point was 23. Buildings, deployables and all the rest of the world came to as many as 227,596 entities. Its memory climbed as high as 5,317 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Magic World #1 - Long (Classic x1 | Vanilla)?

On Magic World #1 - Long (Classic x1 | Vanilla), 1 players are in and 300 slots are the ceiling. Seven-day figures: 2 players on average and 10 at the peak. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 6 players.

How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?

On player hours for the past week, Magic World #1 - Long (Classic x1 | Vanilla) is #1,963: top 9% overall and #763 in Europe.

Wipe days

What does wipe day look like on Magic World #1 - Long (Classic x1 | Vanilla)?

The busiest point of its recent wipes averaged 11 players. 12 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?

The force wipe is the only wipe on Magic World #1 - Long (Classic x1 | Vanilla), once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 22 days 15 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?

The name of Magic World #1 - Long (Classic x1 | Vanilla) states a 1x gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?

The map on Magic World #1 - Long (Classic x1 | Vanilla) is procedural, size 4,500, seed 1615018777, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?

The Rust Charts lists that carry Magic World #1 - Long (Classic x1 | Vanilla) are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): Europe is where the server browser lists it; jp0 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags Magic World #1 - Long (Classic x1 | Vanilla) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Magic World #1 - Long (Classic x1 | Vanilla)?

The console is behind F1 in Rust: enter client.connect 212.22.93.15:28024 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://magic-world.gamestores.app for its website.

What each one means

Server tags

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp300
Max players It has 300 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Region

EU
Europe Europe is where the server browser lists it.

Other

jp0
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.