Rust Charts79,533 playing · live

On air · chart position #6,007

Facepunch Staging Creators

Online 198.244.177.77:28023 checked 11m ago

Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak 3
#6,007
rank
top 27%
4h ago
last wipe
no schedule published
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Facepunch Staging Creators

0on now · 48h peak 3
AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 10:11 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 10:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

35 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:11 UTC4h ago – – running 0
Thu 24 Sep, 10:55 UTC35d ago 2+1 queue – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
566 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
161 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
175 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
348 / 225
From the figures on this page

Quick answers

Server details

Is Facepunch Staging Creators online, and how reliable is it?

Right now Facepunch Staging Creators is running. The uptime it reports puts its last restart about 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is Facepunch Staging Creators located?

No region is published by Facepunch Staging Creators. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 198.244.177.77:28023.

Which version of Rust does Facepunch Staging Creators run?

Rust network protocol 2636 and build 169627 on Windows is the version Facepunch Staging Creators runs. Joining needs the same protocol on your game; Steam handles the update.

Does Facepunch Staging Creators run smoothly?

The 48-hour average was 144 server fps; the lowest point was 56. At its fullest it held 120,000 entities: buildings, deployables and the rest of the world. At most it took 4,068 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Facepunch Staging Creators?

The live count for Facepunch Staging Creators is 0 players. Seven-day figures: 0 players on average and 3 at the peak. Over the past 48 hours, 20:00 UTC drew the most, at 2 players on average.

How does Facepunch Staging Creators rank against other Rust servers?

The top 27% of ranked servers includes Facepunch Staging Creators, at #6,007 on player hours for the last week.

Wipe schedule

What does wipe day look like on Facepunch Staging Creators?

The busiest point of its recent wipes averaged 2 players. 1 waited in the queue as the latest wipe peaked, 28 hours after it began. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Facepunch Staging Creators?

The wipe rhythm on Facepunch Staging Creators is every 5 weeks on Thursday at 10:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 4 hours.

Rules and world

What are the rules and settings on Facepunch Staging Creators?

No gather rate appears in the name Facepunch Staging Creators. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in Rust. Valve's VAC anti-cheat is active.

Which map does Facepunch Staging Creators run?

A procedural map of size 4,500 with seed 8432123, generated by the game, is what Facepunch Staging Creators runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Who runs Facepunch Staging Creators?

A shared operator is likely for Facepunch Staging Creators and 124 other tracked servers, all publishing a playrust.com hostname.

Which Rust Charts lists and filters include Facepunch Staging Creators?

These Rust Charts lists include Facepunch Staging Creators: Official Rust servers. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

What do the server tags on Facepunch Staging Creators mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2636 (Protocol): The server speaks protocol 2636, so your game needs the same version; cs169627 (Build): This server reports build 169627; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags Facepunch Staging Creators publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Facepunch Staging Creators?

Press F1 in Rust to open the console and type client.connect 198.244.177.77:28023. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2636,gmrust,cs169627,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, in the standard Rust form.
mp0
Max players The server holds 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2636
Protocol The server speaks protocol 2636, so your game needs the same version.
cs169627
Build This server reports build 169627.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.