Players
[AE] Facepunch 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 28 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AE] Facepunch 2 online, and how reliable is it?
[AE] Facepunch 2 is up as you read this. About 14 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [AE] Facepunch 2 located?
From [AE] Facepunch 2, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 185.179.203.164:28015.
Which version of Rust does [AE] Facepunch 2 run?
The build behind [AE] Facepunch 2 is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [AE] Facepunch 2 run smoothly?
The 48-hour average was 121 server fps; the lowest point was 75. At its fullest it held 141,163 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,342 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is [AE] Facepunch 2?
On [AE] Facepunch 2, 17 players are in and 350 slots are the ceiling. Over the last week it averaged 9 players; the high point was 26. 19:00 UTC was the peak of the last 48 hours, with 19 players on average.
How does [AE] Facepunch 2 rank against other Rust servers?
In the seven-day player hours table, [AE] Facepunch 2 is #997, inside the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [AE] Facepunch 2?
At their busiest, its recent wipes averaged 28 players. 27 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [AE] Facepunch 2?
Once a month is the whole of it: [AE] Facepunch 2 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on [AE] Facepunch 2?
The name [AE] Facepunch 2 carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Rust's Official tab lists it in-game. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does [AE] Facepunch 2 run?
The map on [AE] Facepunch 2 is procedural, size 4,500, seed 1120603257, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Who runs [AE] Facepunch 2?
The playrust.com hostname [AE] Facepunch 2 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [AE] Facepunch 2?
These Rust Charts lists include [AE] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [AE] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp350 (Max players): It has 350 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): The owner or a plugin added this tag — that's the set of tags [AE] Facepunch 2 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join [AE] Facepunch 2?
Press F1 in Rust to open the console and type client.connect 185.179.203.164:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
