On air · chart position #15,335
TEST SERVER
Online EU 185.139.70.176:28015 checked 11m ago
Players
TEST SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST SERVER online, and how reliable is it?
TEST SERVER is up as you read this. Going by the reported uptime, it restarted roughly 11 hours ago. It stayed up 84% of the last 7 full days, 141 of 168 hours. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is TEST SERVER located?
With its EU tag, TEST SERVER puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 185.139.70.176:28015.
Which version of Rust does TEST SERVER run?
Rust network protocol 2634 and build 166494 on Linux is what TEST SERVER runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does TEST SERVER run smoothly?
The 48-hour average was 219 server fps; the lowest point was 160. Buildings, deployables and all the rest of the world came to as many as 20,745 entities. At most it took 1,778 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is TEST SERVER?
Right now 0 players are on TEST SERVER, out of 100 slots. Averaged over seven days, it drew 0 players.
How does TEST SERVER rank against other Rust servers?
On player hours for the past week, TEST SERVER is #15,335: top 69% overall and #2,555 in Europe.
Wipe days
What is the wipe schedule on TEST SERVER?
The next wipe on TEST SERVER is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 27 days 20 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on TEST SERVER?
The name TEST SERVER carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. You will find Carbon plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does TEST SERVER run?
TEST SERVER runs a procedural map of size 2,000 with seed 48142459, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs TEST SERVER?
One operator most likely runs these: TEST SERVER and 1 other server we track all publish a notfriendly.ru hostname.
Which Rust Charts lists and filters include TEST SERVER?
The Rust Charts lists that carry TEST SERVER are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): The server browser files this one under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TEST SERVER?
Enter client.connect 185.139.70.176:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.