On air · chart position #15,310
RUSTY
Online 169.155.120.88:10000 checked 10m ago
Players
RUSTY
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RUSTY online, and how reliable is it?
RUSTY is up as you read this. About 15 days 12 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 October 2026.
Where is RUSTY located?
There's no region listed for RUSTY. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 169.155.120.88:10000.
Which version of Rust does RUSTY run?
Rust network protocol 2634 and build 167781 on Linux is what RUSTY runs. Steam updates your game for you; all you need is the same protocol to join.
Does RUSTY run smoothly?
The 48-hour average was 199 server fps; the lowest point was 184. Buildings, deployables and all the rest of the world came to as many as 47,380 entities. Memory use peaked at 3,421 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is RUSTY?
Right now 0 players are on RUSTY, out of 4 slots. 0 players was the seven-day average.
How does RUSTY rank against other Rust servers?
The top 69% of ranked servers includes RUSTY, at #15,310 on player hours for the last week.
Wipes and resets
What is the wipe schedule on RUSTY?
An estimate from the force wipe gives RUSTY's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 16 days 11 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on RUSTY?
The name RUSTY carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is off.
Which map does RUSTY run?
The map on RUSTY is procedural, size 3,000, seed 1, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include RUSTY?
These Rust Charts lists include RUSTY: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTY mean?
The game's server browser sees these tags from RUSTY: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RUSTY?
Press F1 in Rust to open the console and type client.connect 169.155.120.88:10000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.